![]() Neutral Special: Lightning Buster Many of Mythra’s special moves carry over directly from Xenoblade Chronicles 2 and Lightning Buster is no exception. Similar to Ultimate’s other flagship transforming character, Pokémon Trainer, the transformation carries little endlag, suggesting that it may have utility in escaping combos and recovering when thrown off-stage. I should note that the name “Blade Switch” is nothing more than an assumption on my behalf, since even though this ability does carry over from Xenoblade Chronicles 2, it never had a specific name. Fortunately, the size of the landing attack seems to extend beyond the blade itself, making it useful for forcing opponents away.ĭown Special: Blade Switch Similar to other transformation specials, Pyra and Mythra’s Down Special has them transforming between either form. Based on its demonstration in the trailer, the rising portion of the attack doesn’t seem to carry a hitbox, meaning her recovery may be susceptible to gimping from above. As a special that rises beforing smashing down, its style is nothing that hasn’t been seen in Smash before. Up Special: Prominence Revolt Prominence Revolt is another special that looks to be straight out of Xenoblade Chronicles 2. I doubt that this “manual recovery” will be required with the sword functioning akin to a boomerang, but rather closing in near the attack’s end allows her to maintain pressure and reduce cooldown. Something else worth mentioning is the small hop Pyra performs when she retrieves her blade. The move’s initial low profile prevents it from being too overbearing and nigh-impossible to dodge, while its expansion upon contact ensures that it’s rewarding when it does connect. Given the sword’s trajectory in the clip shown, we can safely assume that the projectile itself is smaller until it connects with an opponent it also travels in the air, parallel to the ground when Pyra throws it, turning perpendicular only when it makes contact. Side Special: Blazing End Pyra’s side special, Blazing End, is somewhat toned down from its original appearance, adapting only the final portion of the attack, although it still appears as a strong and sizable projectile. Although not shown, I’d assume that Flame Nova foregoes the rising property of the spin attack for balancing reasons, and to better reflect its source material’s representation. Based on what we’ve been showing, it appears similar to the spin attack boasted by the trio of Links, but much flashier in execution. Pyra’s Neutral Special, Flame Nova, appears almost identical to its appearance in Xenoblade Chronicles 2. Luckily, since Pyra and Mythra arrived from a JRPG where shouting the names of your signature moves is very fashionable, figuring out which move is which is a tad easier. Furthermore, their specials are remarkably accurate to their source material, with the majority of moves carrying over almost identically in execution. What we can state with certainty, however, is that Pyra and Mythra have a completely different set of special moves. This could suggest that their normal attacks are shared in design, but with so little overlap it’s difficult to say definitively. While Nintendo didn’t show off too much of either Blade’s normal moves, the ones that do happen to overlap seem somewhat similar. Many may have noticed this during the trailer due to their separate specials, but either way, it’s still reassuring to know the differences likely extend beyond their appearances. debut.Īrguably the most important distinction to make is one made apparent on the game’s official website : despite occupying a single character slot, Pyra and Mythra are classified as two separate characters, as fighters 79 and 80 respectively. To help out, I’ve decided to put my 400 hours of Xenoblade Chronicles 2 playtime to use and see what I can ascertain from Pyra and Mythra’s Smash Bros. While their official trailer was fairly standard length wise, there’s still a lot of details around their move-set that weren’t made absolutely clear. While Rex does show up briefly in the characters’ Final Smashes, the majority of the workload is left up to Pyra and Mythra themselves. In somewhat of a twist on Nintendo’s usual crossover strategy, the character hailing from 2017’s Xenoblade Chronicles 2 is not the game’s protagonist, Rex, but instead a tag-team of two of his companions, Pyra and Mythra, a choice arguably more popular amongst fans. A balance of serious firepower and blinding speedįor many fans, Nintendo’s first Direct in almost a year and a half started off on a high note as the company revealed the ninth fighter in Super Smash Bros.
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